Taking LIBERTIES: [1]
A 'cartoonized' version of the Statue of Liberty makes up the second of the supporting 'background, back-up' players within the BABY BOOMER strip, who exists as a living, [if mute] being, turning up unexpectedly to provide the required surrealist sight-gags.
The fact that 'Libby' [just a nickname I shoehorned in here five seconds ago] is accepted as a casual passer-by by the key players is another indication that 'anything goes' within this off-center cartoon World. The sheer scale of this vast Statue also means that there is scope for interplay with the similarly-gigantic KOONG KING, and the pair do indeed 'team' up on occassion if the specific gag can be tailored to this requirement.....
-----it's all kept to pretty much of a minimum, however: there is great novelty potential in this sort of 'lavish spectacle', but I don't want it to swamp the strip, and I am keen to give prime importance to the central four characters at this stage.
A lot of fun to work on/think up silly ideas involving a walking, breathing STAT-LIB, though, and there's lots of written-down ideas on this score waiting to be 'drawn up'.
Initially, I thought it would have been a bit tricky drawing very-large characters like this and fitting them into a world populated by diminutive characters [it was a bit daunting early on in the first drawings , to be honest] but I seem to have got the hang of it, and this character works fine for occassional 'Long Shot'-themed escapades.
The fact that 'Libby' [just a nickname I shoehorned in here five seconds ago] is accepted as a casual passer-by by the key players is another indication that 'anything goes' within this off-center cartoon World. The sheer scale of this vast Statue also means that there is scope for interplay with the similarly-gigantic KOONG KING, and the pair do indeed 'team' up on occassion if the specific gag can be tailored to this requirement.....
-----it's all kept to pretty much of a minimum, however: there is great novelty potential in this sort of 'lavish spectacle', but I don't want it to swamp the strip, and I am keen to give prime importance to the central four characters at this stage.
A lot of fun to work on/think up silly ideas involving a walking, breathing STAT-LIB, though, and there's lots of written-down ideas on this score waiting to be 'drawn up'.
Initially, I thought it would have been a bit tricky drawing very-large characters like this and fitting them into a world populated by diminutive characters [it was a bit daunting early on in the first drawings , to be honest] but I seem to have got the hang of it, and this character works fine for occassional 'Long Shot'-themed escapades.
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